
LIVE
0 - 0
0
:0
Nuke
| - | Most kills | - |
| - | Most damage | - |
| - | Most assists | - |
| - | Most AWP kills | - |
| - | Most first kills | - |
| - | Best rating 2.1 | - |
| - | Most kills | - |
| - | Most damage | - |
| - | Most assists | - |
| eternal premium | Privateer | |
|---|---|---|
| Kills | - | - |
| Deaths | - | - |
| Assists | - | - |
| eternal premium | Privateer | |
|---|---|---|
| Team rating 2.1 | - | - |
| First kills | - | - |
| Clutches won | - | - |
| eternal premium | Privateer | |
|---|---|---|
| Kills | - | - |
| Deaths | - | - |
| Assists | - | - |
| Team rating 2.1 | - | - |
| First kills | - | - |
| Clutches won | - | - |
| eternal premium | Privateer | |
|---|---|---|
| Overpass | 100% 1 map | - 0 maps |
| Ancient | 66.7% 6 maps | 50% 4 maps |
| Nuke | 50% 8 maps | 42.9% 7 maps |
| Mirage | 44.4% 9 maps | 50% 2 maps |
| eternal premium | Privateer | |
|---|---|---|
| Dust2 | 0% 2 maps | 25% 4 maps |
| Anubis | 33.3% 6 maps | - 0 maps |
| Inferno | 50% 4 maps | 100% 2 maps |
| Cache | - 0 maps | 0% 1 map |
| eternal premium | Privateer | |
|---|---|---|
| Overpass | 100% 1 map | - 0 maps |
| Ancient | 66.7% 6 maps | 50% 4 maps |
| Nuke | 50% 8 maps | 42.9% 7 maps |
| Mirage | 44.4% 9 maps | 50% 2 maps |
| Dust2 | 0% 2 maps | 25% 4 maps |
| Anubis | 33.3% 6 maps | - 0 maps |
| Inferno | 50% 4 maps | 100% 2 maps |
| Cache | - 0 maps | 0% 1 map |
1. Privateer removed Anubis
2. eternal premium removed Inferno
3. Privateer picked Nuke
4. eternal premium picked Ancient
5. Privateer removed Cache
6. eternal premium removed Dust2
7. left over Mirage

Каждый любитель киберспорта знает, кто такой m0NESY – один из самых ярких и техничных игроков в Counter-Strike 2. Его реакция, точность и уверенность на сервере вызывают восхищение даже у ветеранов. Но успех геймера складывается не только из таланта: важную роль играют игровые настройки. Разберём, какие графические параметры использует Илья «m0NESY» Осипов, почему именно такие и как их применить у себя.

CS2 agents go beyond cosmetics, offering distinct visual profiles that can subtly affect gameplay by influencing visibility and player identity in competitive matches.