

1 - 0
13
:10

| - | Most kills | - |
| - | Most damage | - |
| - | Most assists | - |
| - | Most AWP kills | - |
| - | Most first kills | - |
| - | Best rating 2.1 | - |
| - | Most kills | - |
| - | Most damage | - |
| - | Most assists | - |
| Reign Above | F5 | |
|---|---|---|
| Kills | - | - |
| Deaths | - | - |
| Assists | - | - |
| Reign Above | F5 | |
|---|---|---|
| Team rating 2.1 | - | - |
| First kills | - | - |
| Clutches won | - | - |
| Reign Above | F5 | |
|---|---|---|
| Kills | - | - |
| Deaths | - | - |
| Assists | - | - |
| Team rating 2.1 | - | - |
| First kills | - | - |
| Clutches won | - | - |
| Reign Above | F5 | |
|---|---|---|
| Train | 60% 5 maps | - 0 maps |
| Inferno | 40% 5 maps | 55.6% 9 maps |
| Mirage | 25% 4 maps | 80% 10 maps |
| Dust2 | 0% 3 maps | 0% 2 maps |
| Reign Above | F5 | |
|---|---|---|
| Nuke | 0% 1 map | 28.6% 7 maps |
| Overpass | - 0 maps | 53.8% 13 maps |
| Ancient | - 0 maps | 60% 10 maps |
| Anubis | - 0 maps | 33.3% 3 maps |
| Reign Above | F5 | |
|---|---|---|
| Train | 60% 5 maps | - 0 maps |
| Inferno | 40% 5 maps | 55.6% 9 maps |
| Mirage | 25% 4 maps | 80% 10 maps |
| Dust2 | 0% 3 maps | 0% 2 maps |
| Nuke | 0% 1 map | 28.6% 7 maps |
| Overpass | - 0 maps | 53.8% 13 maps |
| Ancient | - 0 maps | 60% 10 maps |
| Anubis | - 0 maps | 33.3% 3 maps |
1. F5 removed Dust2
2. Reign Above removed Overpass
3. F5 picked Ancient
4. Reign Above picked Anubis
5. F5 removed Nuke
6. Reign Above removed Mirage
7. left over Inferno

Каждый любитель киберспорта знает, кто такой m0NESY – один из самых ярких и техничных игроков в Counter-Strike 2. Его реакция, точность и уверенность на сервере вызывают восхищение даже у ветеранов. Но успех геймера складывается не только из таланта: важную роль играют игровые настройки. Разберём, какие графические параметры использует Илья «m0NESY» Осипов, почему именно такие и как их применить у себя.

CS2 agents go beyond cosmetics, offering distinct visual profiles that can subtly affect gameplay by influencing visibility and player identity in competitive matches.