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| - | Most kills | - |
| - | Most damage | - |
| - | Most assists | - |
| - | Most AWP kills | - |
| - | Most first kills | - |
| - | Best rating 2.1 | - |
| - | Most kills | - |
| - | Most damage | - |
| - | Most assists | - |
| HOTU | Rune Eaters | |
|---|---|---|
| Kills | - | - |
| Deaths | - | - |
| Assists | - | - |
| HOTU | Rune Eaters | |
|---|---|---|
| Team rating 2.1 | - | - |
| First kills | - | - |
| Clutches won | - | - |
| HOTU | Rune Eaters | |
|---|---|---|
| Kills | - | - |
| Deaths | - | - |
| Assists | - | - |
| Team rating 2.1 | - | - |
| First kills | - | - |
| Clutches won | - | - |
| HOTU | Rune Eaters | |
|---|---|---|
| Mirage | 50% 10 maps | 50% 20 maps |
| Train | 60% 5 maps | - 0 maps |
| Ancient | 83.3% 6 maps | 30% 20 maps |
| Dust2 | 76.9% 13 maps | 55.6% 18 maps |
| Vertigo | 20% 5 maps | - 0 maps |
| HOTU | Rune Eaters | |
|---|---|---|
| Anubis | 100% 3 maps | 57.1% 7 maps |
| Inferno | 0% 2 maps | 37.5% 8 maps |
| Overpass | 62.5% 8 maps | 20% 5 maps |
| Nuke | 83.3% 6 maps | 30% 10 maps |
| HOTU | Rune Eaters | |
|---|---|---|
| Mirage | 50% 10 maps | 50% 20 maps |
| Train | 60% 5 maps | - 0 maps |
| Ancient | 83.3% 6 maps | 30% 20 maps |
| Dust2 | 76.9% 13 maps | 55.6% 18 maps |
| Vertigo | 20% 5 maps | - 0 maps |
| Anubis | 100% 3 maps | 57.1% 7 maps |
| Inferno | 0% 2 maps | 37.5% 8 maps |
| Overpass | 62.5% 8 maps | 20% 5 maps |
| Nuke | 83.3% 6 maps | 30% 10 maps |
1. Rune Eaters removed Anubis
2. HOTU removed Inferno
3. Rune Eaters picked Dust2
4. HOTU picked Nuke
5. Rune Eaters removed Overpass
6. HOTU removed Mirage
7. left over Ancient
3 (100%)
0
0

Каждый любитель киберспорта знает, кто такой m0NESY – один из самых ярких и техничных игроков в Counter-Strike 2. Его реакция, точность и уверенность на сервере вызывают восхищение даже у ветеранов. Но успех геймера складывается не только из таланта: важную роль играют игровые настройки. Разберём, какие графические параметры использует Илья «m0NESY» Осипов, почему именно такие и как их применить у себя.

CS2 agents go beyond cosmetics, offering distinct visual profiles that can subtly affect gameplay by influencing visibility and player identity in competitive matches.