

0 - 0
0
:0

| - | Most kills | - |
| - | Most damage | - |
| - | Most assists | - |
| - | Most AWP kills | - |
| - | Most first kills | - |
| - | Best rating 2.1 | - |
| - | Most kills | - |
| - | Most damage | - |
| - | Most assists | - |
| INFINITE | Rebels | |
|---|---|---|
| Kills | - | - |
| Deaths | - | - |
| Assists | - | - |
| INFINITE | Rebels | |
|---|---|---|
| Team rating 2.1 | - | - |
| First kills | - | - |
| Clutches won | - | - |
| INFINITE | Rebels | |
|---|---|---|
| Kills | - | - |
| Deaths | - | - |
| Assists | - | - |
| Team rating 2.1 | - | - |
| First kills | - | - |
| Clutches won | - | - |
| INFINITE | Rebels | |
|---|---|---|
| Vertigo | 100% 1 map | 0% 1 map |
| Ancient | 0% 1 map | 0% 4 maps |
| Mirage | 16.7% 6 maps | 0% 1 map |
| Anubis | 50% 4 maps | 100% 3 maps |
| Inferno | 0% 2 maps | 40% 5 maps |
| INFINITE | Rebels | |
|---|---|---|
| Dust2 | 66.7% 3 maps | 66.7% 3 maps |
| Nuke | 0% 3 maps | 100% 5 maps |
| Overpass | 20% 5 maps | 100% 1 map |
| Train | - 0 maps | 100% 1 map |
| INFINITE | Rebels | |
|---|---|---|
| Vertigo | 100% 1 map | 0% 1 map |
| Ancient | 0% 1 map | 0% 4 maps |
| Mirage | 16.7% 6 maps | 0% 1 map |
| Anubis | 50% 4 maps | 100% 3 maps |
| Inferno | 0% 2 maps | 40% 5 maps |
| Dust2 | 66.7% 3 maps | 66.7% 3 maps |
| Nuke | 0% 3 maps | 100% 5 maps |
| Overpass | 20% 5 maps | 100% 1 map |
| Train | - 0 maps | 100% 1 map |
1. Rebels removed Mirage
2. INFINITE removed Anubis
3. Rebels picked Nuke
4. INFINITE picked Ancient
5. Rebels removed Overpass
6. INFINITE removed Inferno
7. left over Dust2
0
0
1 (100%)

Каждый любитель киберспорта знает, кто такой m0NESY – один из самых ярких и техничных игроков в Counter-Strike 2. Его реакция, точность и уверенность на сервере вызывают восхищение даже у ветеранов. Но успех геймера складывается не только из таланта: важную роль играют игровые настройки. Разберём, какие графические параметры использует Илья «m0NESY» Осипов, почему именно такие и как их применить у себя.

CS2 agents go beyond cosmetics, offering distinct visual profiles that can subtly affect gameplay by influencing visibility and player identity in competitive matches.