
1 - 0
13
:10

| - | Most kills | - |
| - | Most damage | - |
| - | Most assists | - |
| - | Most AWP kills | - |
| - | Most first kills | - |
| - | Best rating 2.1 | - |
| - | Most kills | - |
| - | Most damage | - |
| - | Most assists | - |
| 100 Thieves | Oramond | |
|---|---|---|
| Kills | - | - |
| Deaths | - | - |
| Assists | - | - |
| 100 Thieves | Oramond | |
|---|---|---|
| Team rating 2.1 | - | - |
| First kills | - | - |
| Clutches won | - | - |
| 100 Thieves | Oramond | |
|---|---|---|
| Kills | - | - |
| Deaths | - | - |
| Assists | - | - |
| Team rating 2.1 | - | - |
| First kills | - | - |
| Clutches won | - | - |
| 100 Thieves | Oramond | |
|---|---|---|
| Inferno | 66.7% 12 maps | 30% 10 maps |
| Overpass | 66.7% 3 maps | 100% 2 maps |
| Ancient | 60% 15 maps | 81.2% 16 maps |
| Dust2 | 37.5% 8 maps | 50% 16 maps |
| 100 Thieves | Oramond | |
|---|---|---|
| Anubis | 50% 4 maps | 0% 1 map |
| Nuke | 66.7% 15 maps | 81.2% 16 maps |
| Mirage | 50% 10 maps | 76.5% 34 maps |
| Train | - 0 maps | 50% 16 maps |
| 100 Thieves | Oramond | |
|---|---|---|
| Inferno | 66.7% 12 maps | 30% 10 maps |
| Overpass | 66.7% 3 maps | 100% 2 maps |
| Ancient | 60% 15 maps | 81.2% 16 maps |
| Dust2 | 37.5% 8 maps | 50% 16 maps |
| Anubis | 50% 4 maps | 0% 1 map |
| Nuke | 66.7% 15 maps | 81.2% 16 maps |
| Mirage | 50% 10 maps | 76.5% 34 maps |
| Train | - 0 maps | 50% 16 maps |
1. Oramond removed Inferno
2. 100 Thieves removed Mirage
3. Oramond picked Dust2
4. 100 Thieves picked Ancient
5. Oramond removed Overpass
6. 100 Thieves removed Anubis
7. left over Nuke
1 (100%)
0
0

Каждый любитель киберспорта знает, кто такой m0NESY – один из самых ярких и техничных игроков в Counter-Strike 2. Его реакция, точность и уверенность на сервере вызывают восхищение даже у ветеранов. Но успех геймера складывается не только из таланта: важную роль играют игровые настройки. Разберём, какие графические параметры использует Илья «m0NESY» Осипов, почему именно такие и как их применить у себя.

CS2 agents go beyond cosmetics, offering distinct visual profiles that can subtly affect gameplay by influencing visibility and player identity in competitive matches.