
0 - 0
0
:0

38%
62%
The probability of winning according to bookmakers
| Full match | |||
|---|---|---|---|
![]() | leon | 2.40 | 1.50 |
| Team 1 | Team 2 |
|---|
| Full match | Team 1 | Team 2 | |
|---|---|---|---|
![]() | leon | 2.40 | 1.50 |
| - | Most kills | - |
| - | Most damage | - |
| - | Most assists | - |
| - | Most AWP kills | - |
| - | Most first kills | - |
| - | Best rating 2.1 | - |
| - | Most kills | - |
| - | Most damage | - |
| - | Most assists | - |
| Inner Circle Academy | BASEMENT BOYS | |
|---|---|---|
| Kills | - | - |
| Deaths | - | - |
| Assists | - | - |
| Inner Circle Academy | BASEMENT BOYS | |
|---|---|---|
| Team rating 2.1 | - | - |
| First kills | - | - |
| Clutches won | - | - |
| Inner Circle Academy | BASEMENT BOYS | |
|---|---|---|
| Kills | - | - |
| Deaths | - | - |
| Assists | - | - |
| Team rating 2.1 | - | - |
| First kills | - | - |
| Clutches won | - | - |
| Inner Circle Academy | BASEMENT BOYS | |
|---|---|---|
| Train | - 0 maps | 50% 10 maps |
| Ancient | - 0 maps | 30.8% 13 maps |
| Anubis | - 0 maps | 0% 1 map |
| Inferno | - 0 maps | 77.8% 9 maps |
| Inner Circle Academy | BASEMENT BOYS | |
|---|---|---|
| Mirage | - 0 maps | 33.3% 15 maps |
| Nuke | - 0 maps | 11.8% 17 maps |
| Dust2 | - 0 maps | 30.8% 13 maps |
| Inner Circle Academy | BASEMENT BOYS | |
|---|---|---|
| Train | - 0 maps | 50% 10 maps |
| Ancient | - 0 maps | 30.8% 13 maps |
| Anubis | - 0 maps | 0% 1 map |
| Inferno | - 0 maps | 77.8% 9 maps |
| Mirage | - 0 maps | 33.3% 15 maps |
| Nuke | - 0 maps | 11.8% 17 maps |
| Dust2 | - 0 maps | 30.8% 13 maps |

Каждый любитель киберспорта знает, кто такой m0NESY – один из самых ярких и техничных игроков в Counter-Strike 2. Его реакция, точность и уверенность на сервере вызывают восхищение даже у ветеранов. Но успех геймера складывается не только из таланта: важную роль играют игровые настройки. Разберём, какие графические параметры использует Илья «m0NESY» Осипов, почему именно такие и как их применить у себя.

CS2 agents go beyond cosmetics, offering distinct visual profiles that can subtly affect gameplay by influencing visibility and player identity in competitive matches.