

0 - 0
0
:0

| - | Most kills | - |
| - | Most damage | - |
| - | Most assists | - |
| - | Most AWP kills | - |
| - | Most first kills | - |
| - | Best rating 2.1 | - |
| - | Most kills | - |
| - | Most damage | - |
| - | Most assists | - |
| MANA | Falcons Force | |
|---|---|---|
| Kills | - | - |
| Deaths | - | - |
| Assists | - | - |
| MANA | Falcons Force | |
|---|---|---|
| Team rating 2.1 | - | - |
| First kills | - | - |
| Clutches won | - | - |
| MANA | Falcons Force | |
|---|---|---|
| Kills | - | - |
| Deaths | - | - |
| Assists | - | - |
| Team rating 2.1 | - | - |
| First kills | - | - |
| Clutches won | - | - |
| MANA | Falcons Force | |
|---|---|---|
| Mirage | 44.4% 27 maps | 60% 5 maps |
| Inferno | 64.7% 17 maps | 28.6% 7 maps |
| Overpass | 50% 4 maps | - 0 maps |
| Ancient | 44.4% 18 maps | 37.5% 8 maps |
| MANA | Falcons Force | |
|---|---|---|
| Dust2 | 66.7% 24 maps | 33.3% 3 maps |
| Nuke | 42.9% 7 maps | 0% 2 maps |
| Train | 30% 10 maps | 33.3% 3 maps |
| Anubis | 33.3% 9 maps | 100% 1 map |
| MANA | Falcons Force | |
|---|---|---|
| Mirage | 44.4% 27 maps | 60% 5 maps |
| Inferno | 64.7% 17 maps | 28.6% 7 maps |
| Overpass | 50% 4 maps | - 0 maps |
| Ancient | 44.4% 18 maps | 37.5% 8 maps |
| Dust2 | 66.7% 24 maps | 33.3% 3 maps |
| Nuke | 42.9% 7 maps | 0% 2 maps |
| Train | 30% 10 maps | 33.3% 3 maps |
| Anubis | 33.3% 9 maps | 100% 1 map |
1. MANA removed Nuke
2. Falcons Force removed Overpass
3. MANA picked Dust2
4. Falcons Force picked Ancient
5. MANA removed Anubis
6. Falcons Force removed Inferno
7. left over Mirage
1 (50%)
0
1 (50%)

Каждый любитель киберспорта знает, кто такой m0NESY – один из самых ярких и техничных игроков в Counter-Strike 2. Его реакция, точность и уверенность на сервере вызывают восхищение даже у ветеранов. Но успех геймера складывается не только из таланта: важную роль играют игровые настройки. Разберём, какие графические параметры использует Илья «m0NESY» Осипов, почему именно такие и как их применить у себя.

CS2 agents go beyond cosmetics, offering distinct visual profiles that can subtly affect gameplay by influencing visibility and player identity in competitive matches.