
0 - 0
0
:0

| - | Most kills | - |
| - | Most damage | - |
| - | Most assists | - |
| - | Most AWP kills | - |
| - | Most first kills | - |
| - | Best rating 2.1 | - |
| - | Most kills | - |
| - | Most damage | - |
| - | Most assists | - |
| UNO MILLE | Keyd Stars | |
|---|---|---|
| Kills | - | - |
| Deaths | - | - |
| Assists | - | - |
| UNO MILLE | Keyd Stars | |
|---|---|---|
| Team rating 2.1 | - | - |
| First kills | - | - |
| Clutches won | - | - |
| UNO MILLE | Keyd Stars | |
|---|---|---|
| Kills | - | - |
| Deaths | - | - |
| Assists | - | - |
| Team rating 2.1 | - | - |
| First kills | - | - |
| Clutches won | - | - |
| UNO MILLE | Keyd Stars | |
|---|---|---|
| Mirage | 57.1% 7 maps | 56.2% 16 maps |
| Dust2 | 61.1% 18 maps | 57.7% 26 maps |
| Anubis | 71.4% 7 maps | 50% 8 maps |
| Nuke | 85.7% 7 maps | 42.1% 19 maps |
| UNO MILLE | Keyd Stars | |
|---|---|---|
| Train | 80% 5 maps | 0% 3 maps |
| Ancient | 50% 2 maps | 64.3% 14 maps |
| Inferno | 75% 8 maps | 0% 2 maps |
| Overpass | 57.1% 7 maps | 40% 5 maps |
| UNO MILLE | Keyd Stars | |
|---|---|---|
| Mirage | 57.1% 7 maps | 56.2% 16 maps |
| Dust2 | 61.1% 18 maps | 57.7% 26 maps |
| Anubis | 71.4% 7 maps | 50% 8 maps |
| Nuke | 85.7% 7 maps | 42.1% 19 maps |
| Train | 80% 5 maps | 0% 3 maps |
| Ancient | 50% 2 maps | 64.3% 14 maps |
| Inferno | 75% 8 maps | 0% 2 maps |
| Overpass | 57.1% 7 maps | 40% 5 maps |
1. Keyd Stars removed Inferno
2. UNO MILLE removed Ancient
3. Keyd Stars picked Nuke
4. UNO MILLE picked Overpass
5. Keyd Stars removed Mirage
6. UNO MILLE removed Anubis
7. left over Dust2
2 (100%)
0
0

Каждый любитель киберспорта знает, кто такой m0NESY – один из самых ярких и техничных игроков в Counter-Strike 2. Его реакция, точность и уверенность на сервере вызывают восхищение даже у ветеранов. Но успех геймера складывается не только из таланта: важную роль играют игровые настройки. Разберём, какие графические параметры использует Илья «m0NESY» Осипов, почему именно такие и как их применить у себя.

CS2 agents go beyond cosmetics, offering distinct visual profiles that can subtly affect gameplay by influencing visibility and player identity in competitive matches.