

0 - 1
7
:13
Nuke
50%
50%
The probability of winning according to bookmakers
| Nemesis SEA | K-D-A | +/- | ADR | KAST | 2.1 |
|---|---|---|---|---|---|
| Kuma | 20-15-4 | +5 | 104.4 | 85 | 1.47 |
| ImpressioN | 17-16-2 | +1 | 74.3 | 55 | 1.04 |
| w1nt3r | 11-15-5 | -4 | 61.8 | 75 | 0.85 |
| Zumss | 12-17-7 | -5 | 81.5 | 75 | 0.81 |
| Derek | 7-17-11 | -10 | 37.5 | 75 | 0.56 |
| Deep Cross | K-D-A | +/- | ADR | KAST | 2.1 |
|---|---|---|---|---|---|
| DayMake | 18-12-7 | +6 | 97.5 | 80 | 1.73 |
| w1sely | 19-11-4 | +8 | 86 | 80 | 1.58 |
| WasteOfAmmo | 18-15-6 | +3 | 100.3 | 75 | 1.12 |
| xanzu | 12-14-13 | -2 | 77.4 | 80 | 1.02 |
| clyd1e | 12-15-6 | -3 | 59.5 | 75 | 0.73 |
| Full match | |||
|---|---|---|---|
![]() | leon | 1.87 | 1.87 |
| Team 1 | Team 2 |
|---|
| Full match | Team 1 | Team 2 | |
|---|---|---|---|
![]() | leon | 1.87 | 1.87 |
| Kuma | Most kills | 20 |
| Kuma | Most damage | 104.4 |
| xanzu | Most assists | 12 |
| DayMake | Most AWP kills | 8 |
| w1sely | Most first kills | 4 |
| DayMake | Best rating 2.1 | 1.73 |
| Kuma | Most kills | 20 |
| Kuma | Most damage | 104.4 |
| xanzu | Most assists | 12 |
| Nemesis SEA | Deep Cross | |
|---|---|---|
| Kills | 67 | 79 |
| Deaths | 80 | 67 |
| Assists | 29 | 36 |
| Nemesis SEA | Deep Cross | |
|---|---|---|
| Team rating 2.1 | 0.95 | 1.23 |
| First kills | 11 | 9 |
| Clutches won | 1 | 2 |
| Nemesis SEA | Deep Cross | |
|---|---|---|
| Kills | 67 | 79 |
| Deaths | 80 | 67 |
| Assists | 29 | 36 |
| Team rating 2.1 | 0.95 | 1.23 |
| First kills | 11 | 9 |
| Clutches won | 1 | 2 |
| Nemesis SEA | Deep Cross | |
|---|---|---|
| Train | 50% 2 maps | - 0 maps |
| Overpass | 33.3% 3 maps | - 0 maps |
| Nuke | 0% 3 maps | 100% 1 map |
| Mirage | 0% 1 map | 100% 1 map |
| Nemesis SEA | Deep Cross | |
|---|---|---|
| Inferno | 100% 1 map | 0% 2 maps |
| Dust2 | - 0 maps | 0% 1 map |
| Ancient | - 0 maps | 100% 2 maps |
| Nemesis SEA | Deep Cross | |
|---|---|---|
| Train | 50% 2 maps | - 0 maps |
| Overpass | 33.3% 3 maps | - 0 maps |
| Nuke | 0% 3 maps | 100% 1 map |
| Mirage | 0% 1 map | 100% 1 map |
| Inferno | 100% 1 map | 0% 2 maps |
| Dust2 | - 0 maps | 0% 1 map |
| Ancient | - 0 maps | 100% 2 maps |
1. Nemesis SEA removed Ancient
2. Nemesis SEA removed Mirage
3. Deep Cross removed Overpass
4. Deep Cross removed Train
5. Deep Cross removed Inferno
6. Nemesis SEA removed Dust2
7. left over Nuke
1 (50%)
0
1 (50%)

Каждый любитель киберспорта знает, кто такой m0NESY – один из самых ярких и техничных игроков в Counter-Strike 2. Его реакция, точность и уверенность на сервере вызывают восхищение даже у ветеранов. Но успех геймера складывается не только из таланта: важную роль играют игровые настройки. Разберём, какие графические параметры использует Илья «m0NESY» Осипов, почему именно такие и как их применить у себя.

CS2 agents go beyond cosmetics, offering distinct visual profiles that can subtly affect gameplay by influencing visibility and player identity in competitive matches.