0 - 0
0
:0
46%
54%
The probability of winning according to bookmakers
Full match | |||
---|---|---|---|
![]() | leon | 2.05 | 1.70 |
![]() | fonbet | 2.10 | 1.73 |
Team 1 | Team 2 | ||
---|---|---|---|
![]() | pari | 2.10 | 1.73 |
Full match | Team 1 | Team 2 | |
---|---|---|---|
![]() | leon | 2.05 | 1.70 |
![]() | fonbet | 2.10 | 1.73 |
![]() | pari | 2.10 | 1.73 |
Map 1 | |||
---|---|---|---|
![]() | fonbet | 1.90 | 1.90 |
Team 1 | Team 2 | ||
---|---|---|---|
![]() | pari | 1.90 | 1.90 |
Map 1 | Team 1 | Team 2 | |
---|---|---|---|
![]() | fonbet | 1.90 | 1.90 |
![]() | pari | 1.90 | 1.90 |
- | Most kills | - |
- | Most damage | - |
- | Most assists | - |
- | Most AWP kills | - |
- | Most first kills | - |
- | Best rating 2.1 | - |
- | Most kills | - |
- | Most damage | - |
- | Most assists | - |
HEROIC | 3DMAX | |
---|---|---|
Kills | - | - |
Deaths | - | - |
Assists | - | - |
HEROIC | 3DMAX | |
---|---|---|
Team rating 2.1 | - | - |
First kills | - | - |
Clutches won | - | - |
HEROIC | 3DMAX | |
---|---|---|
Kills | - | - |
Deaths | - | - |
Assists | - | - |
Team rating 2.1 | - | - |
First kills | - | - |
Clutches won | - | - |
HEROIC | 3DMAX | |
---|---|---|
Overpass | 66.7% 6 maps | 50% 4 maps |
Train | 33.3% 3 maps | 50% 4 maps |
Vertigo | 80% 5 maps | 0% 1 map |
Anubis | 0% 1 map | 0% 1 map |
Dust2 | 37.5% 8 maps | 37.5% 8 maps |
HEROIC | 3DMAX | |
---|---|---|
Ancient | 33.3% 9 maps | 41.7% 12 maps |
Nuke | 44.4% 9 maps | 63.6% 11 maps |
Mirage | 50% 8 maps | - 0 maps |
Inferno | - 0 maps | 72.7% 11 maps |
HEROIC | 3DMAX | |
---|---|---|
Overpass | 66.7% 6 maps | 50% 4 maps |
Train | 33.3% 3 maps | 50% 4 maps |
Vertigo | 80% 5 maps | 0% 1 map |
Anubis | 0% 1 map | 0% 1 map |
Dust2 | 37.5% 8 maps | 37.5% 8 maps |
Ancient | 33.3% 9 maps | 41.7% 12 maps |
Nuke | 44.4% 9 maps | 63.6% 11 maps |
Mirage | 50% 8 maps | - 0 maps |
Inferno | - 0 maps | 72.7% 11 maps |
3 (60%)
0
2 (40%)
CS2 agents go beyond cosmetics, offering distinct visual profiles that can subtly affect gameplay by influencing visibility and player identity in competitive matches.