

1 - 2
7
:13
Mirage

| imoRR | Most kills | 24 |
| imoRR | Most damage | 122.2 |
| maaryy | Most assists | 8 |
| imoRR | Most AWP kills | 6 |
| imoRR | Most first kills | 5 |
| - | Best rating 2.1 | - |
| imoRR | Most kills | 24 |
| imoRR | Most damage | 122.2 |
| maaryy | Most assists | 8 |
| MANA | Eternal Fire | |
|---|---|---|
| Kills | - | - |
| Deaths | - | - |
| Assists | - | - |
| MANA | Eternal Fire | |
|---|---|---|
| Team rating 2.1 | 0.9 | 1.33 |
| First kills | 10 | 10 |
| Clutches won | 1 | 3 |
| MANA | Eternal Fire | |
|---|---|---|
| Kills | - | - |
| Deaths | - | - |
| Assists | - | - |
| Team rating 2.1 | 0.9 | 1.33 |
| First kills | 10 | 10 |
| Clutches won | 1 | 3 |
| MANA | Eternal Fire | |
|---|---|---|
| Mirage | 69.2% 13 maps | 64.7% 17 maps |
| Inferno | 66.7% 6 maps | 38.9% 18 maps |
| Overpass | 60% 5 maps | 52.6% 19 maps |
| Ancient | 33.3% 12 maps | 0% 1 map |
| Dust2 | 33.3% 12 maps | 42.9% 28 maps |
| MANA | Eternal Fire | |
|---|---|---|
| Nuke | 14.3% 7 maps | 53.3% 15 maps |
| Train | - 0 maps | 31.2% 16 maps |
| Vertigo | - 0 maps | 100% 1 map |
| Anubis | - 0 maps | 0% 1 map |
| MANA | Eternal Fire | |
|---|---|---|
| Mirage | 69.2% 13 maps | 64.7% 17 maps |
| Inferno | 66.7% 6 maps | 38.9% 18 maps |
| Overpass | 60% 5 maps | 52.6% 19 maps |
| Ancient | 33.3% 12 maps | 0% 1 map |
| Dust2 | 33.3% 12 maps | 42.9% 28 maps |
| Nuke | 14.3% 7 maps | 53.3% 15 maps |
| Train | - 0 maps | 31.2% 16 maps |
| Vertigo | - 0 maps | 100% 1 map |
| Anubis | - 0 maps | 0% 1 map |
1. MANA removed Train
2. Eternal Fire removed Ancient
3. MANA picked Dust2
4. Eternal Fire picked Overpass
5. MANA removed Nuke
6. Eternal Fire removed Inferno
7. left over Mirage
0
0
1 (100%)

CS2 agents go beyond cosmetics, offering distinct visual profiles that can subtly affect gameplay by influencing visibility and player identity in competitive matches.